
1952
OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor. To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the computer's 35×16 dot matrix cathode ray tube. Each game was played against an artificially intelligent opponent.
Desenvolvedora
Alexander Shafto "Sandy" Douglas
University of Warwick
Publicadora
Alexander Shafto "Sandy" Douglas
University of Warwick
Plataformas
PC (Microsoft Windows)
EDSAC